For the lack of the available plugins (extensions) such that would randomly place (sample) objects within a given polygon I have decided to take a few days to write a plugin for SketchUp. It uses Poisson disk sampling method as described by Bridson. Plugin uses C++ library built on the code I wrote for my Masters project.
Using the plugin is just a 2-operation process:
- Select Component instances as objects you wish to scatter and Faces where you want those objects to be placed.
- In SketchUp menu select Plugins -> Disperse Components, optionally entering distribution parameters, and press OK. After a short while you should see the components dispersed copies.
Not to forget the link to the mv_disperse_extension plugin (SU 2014/2015 SU for windows only currently)!
NOTE: currently in alpha stage so might not work as expected.