Insert operator creates new geometry. Depending on the rule it is either ignored (e.g. Peel rule), optional (Centres of the Grid rule) or required (Insert and Place rules).
i(geometry_path)
i(geometry_path, r1)
i(geometry_path, r1, r2)
Parameters
- geometry_path – a string that specifies new geometry to be inserted, either
- “builtin:<primtive_shape>” – a predefined shape based on primitives where <primitive_shape> is either circle, square or rhombus. r1 is the size of the shape. If r2 is specified, it is passed as size2 along y axis; in such case circle becomes an ellipse, and square – a rectangle.
- “iregion:shrink” – iregion is shrunk by r1 and used as the inserted shape
- “iregion:smoothen” – iregion is shrunk by r1 (see above) and then smoothed with r2 weight; if r1 is not given value 0.5 is used.
- r1, r2 – extra parameters (mentioned above)
Examples
Insert a circle with radius 15% of the input region (provided rule accepts shape insertion) into a shape labelled InsertedCircle:
{ i("builtin:circle", %15) InsertedCircle }
…rhombus 20 wide and 15 high:
i("builtin:rhombus", 20, 15)